Hytale isn't just you against the world. The world has its own politics. Factions control territory, fight wars, and worship different gods. Understanding them is key to survival.

๐ The Gaia Alliance
Kweebecs
| Attribute | Value |
|---|---|
| Alignment | Good / Neutral |
| Worship | Gaia (Mother Earth) |
| Role | Caretakers of nature |
| Zone | Zone 1 - Emerald Grove |
| Enemies | Trorks, Varyn |
Notable Traits:
- First friendly faces you meet
- Live in tree villages
- Trade seeds and forest resources
- Age from saplings to elders
Ferans
| Attribute | Value |
|---|---|
| Alignment | Neutral |
| Worship | Gaia (Wind Aspect) |
| Role | Freedom fighters |
| Zone | Zone 2 - Howling Sands |
| Enemies | Scaraks |
Lore: Former slaves of the Scaraks, they now value independence above all else.

Fauns
| Attribute | Value |
|---|---|
| Alignment | Good |
| Role | Forest protectors |
| Zone | Zone 1 |
| Allies | Kweebecs |
โ๏ธ Hostile Factions
Trorks
| Attribute | Value |
|---|---|
| Alignment | Chaotic Neutral / Evil |
| Goal | Territory and food |
| Organization | Tribal, strength-based |
| Zone | Zone 1 |
Note: They aren't "evil" in a cosmic senseโjust aggressive and territorial.
| Unit Type | Role |
|---|---|
| Warriors | Frontline fighters |
| Hunters | Ranged with wolves |
| Shamans | Healers and buffers |
| Chieftains | Camp bosses |
Scaraks
| Attribute | Value |
|---|---|
| Alignment | Lawful Evil |
| Goal | Hive expansion |
| Organization | Hive mind |
| Zone | Zone 2 |
Tactics: They enslave other races to build their ziggurats. Highly intelligent.
| Unit Type | Role |
|---|---|
| Workers | Resource gathering |
| Warriors | Combat |
| Broodmother | Boss, spawns units |

Outlanders
| Attribute | Value |
|---|---|
| Alignment | Evil |
| Goal | Power and secrecy |
| Worship | Unknown (Void entity?) |
| Zone | Zone 3 |
Note: They guard ancient secrets and use dark magic.
๐ The Void Army
Varyn's Minions
| Attribute | Value |
|---|---|
| Alignment | Chaotic Evil |
| Goal | Destruction of Orbis |
| Zone | Zone 4+ |
Units:
- Void Eyes: Scout entities
- Void Spawn: Basic corrupted creatures
- Corrupted [Any]: Former creatures turned evil
These are the endgame enemies. They don't want territory; they want annihilation.
๐ค Faction Interaction
You can't just "join" a faction like in an MMO, but your actions matter.
Reputation System
| Action | Effect |
|---|---|
| Help Kweebecs | Gifts, better prices |
| Attack Trorks | Provoke raids |
| Trade with Ferans | Access to desert gear |
| Kill Outlanders | They don't forget |
Faction Standing
| Level | Benefits |
|---|---|
| Hostile | Attack on sight |
| Unfriendly | No trade, wary |
| Neutral | Basic interaction |
| Friendly | Better prices, quests |
| Honored | Unique items, allies |
๐ Faction Comparison
| Faction | Zone | Alignment | Threat | Trading |
|---|---|---|---|---|
| Kweebecs | 1 | Good | None | Yes |
| Ferans | 2 | Neutral | Low | Yes |
| Fauns | 1 | Good | None | Yes |
| Trorks | 1 | Chaotic | Medium | No |
| Scaraks | 2 | Evil | High | No |
| Outlanders | 3 | Evil | High | No |
| Varyn's Army | 4 | Evil | Extreme | No |
๐ฏ Survival Tips
- Don't attack friendlies - Reputation is hard to rebuild
- Learn faction territories - Know where to avoid
- Use faction conflicts - Trorks and Scaraks fight each other
- Build near allies - Safety in numbers
- Complete faction quests - Best rewards
Choose your battles carefully. Orbis is a living, breathing world.
Running a faction-based server? List it on Hytale Tops and create your own political drama!
